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Loki Yamaguchi
Level 42 Industries
9
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Posted - 2015.10.09 17:51:22 -
[1] - Quote
I have no problem with skills and wouldn't want them gone for one second BUT I do loath the 0-5 level system. IMO there shouldn't be a limit on skills but (as in most RPG systems) just an ever-increasing heavy XP demand to gain the next level.
The best freighter pilot is going to be exactly the same as any other maxed freighter pilot with the current system...that kinda defeats the purpose of skills in the first place and does beg the question, why not just pick a "profession" and be that...done... |

Loki Yamaguchi
Level 42 Industries
9
|
Posted - 2015.10.09 18:24:35 -
[2] - Quote
Corraidhin Farsaidh wrote:the 0-5 system is very useful for that reason. It means that any new player can always aspire to be as good as the longest vet in any given hull that they focus on as the relevant character skills are limited to a subset at all V's. Then it comes down to player skill no matter how long each player has pplayed for. This doesn't however stop another player gaining an advantage by training for the same amount of time but only to level IV's and then having access to more hulls which may or may not give them an advantage.
It brings more choice whilst meaning the new players can always catch up to vets one hull at a time ( or one science skill at a time, hacking ability at a time etc etc)
You have a valid point but IMO it's the same as having no skills. I'm sure CCP figured-out that LVL5's XP equivalent represented a target time/$$$ level they wanted ambitious players to have to play to in-order to be maxed but really, if the core philosophy is player skill over time investment then why have them at all as the OP suggests. It's a bit of a tease and borders on the pointless. Yes you need it but really, it seems like a case of it being a good idea back in 01/02 when they were designing the game. |

Loki Yamaguchi
Level 42 Industries
9
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Posted - 2015.10.09 18:48:12 -
[3] - Quote
Cidanel Afuran wrote:We need a time based skill queue because awoxing/stealing/etc. are allowed. We need it because we have a single shard universe.
Actions have consequences in EVE. If you lie, cheat, steal those actions are tied to your name. You can't simply start a new character, have the same skills and have a clean history. If there was no skill queue cheating, awoxing and stealing would be trivially easy. It's the same reason that we will never be allowed to change character names.
If I annoy someone with one of my posts or with something I do in game, they should be allowed to find me and kill me. I shouldn't be allowed to start a new character, biomass this one and have the same skills in game. That is the main reason why the current skill queue is needed.
Great point of course and just playing devil's advocate here:
If your point is valid (which it is) then why not just forbid recreating a new character unless X days have passed? So that no matter what you do, "John Smith" is the same person for (example) one calendar year. After that the player could have the option of resting their character or lock it in for another year.
That should alleviate most of what you mentioned and also remove the need for skills.
Remember, I'm not for removing skills...I'm the other end of the spectrum but I see the point of it being more all or none rather than mix. |

Loki Yamaguchi
Level 42 Industries
9
|
Posted - 2015.10.09 18:57:35 -
[4] - Quote
Cidanel Afuran wrote:I would then just only pay for accounts with PLEX and roll new accounts over and over. Or only pay one month at a time and be able to start a new character every month
But what is the reroll time-period was 6 months or 12 months? |

Loki Yamaguchi
Level 42 Industries
9
|
Posted - 2015.10.09 19:21:59 -
[5] - Quote
Cidanel Afuran wrote:Loki Yamaguchi wrote:But what is the reroll time-period was 6 months or 12 months? Because then you restrict people from opening new alt accounts that they are actually going to use.
Well no as there would be no restriction on alts as it is now...but those alts would also be under the 6/12 month lock. So any shenanigans due to old/new character creation would really have to be elaborate. |
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